It won't receive cards in any subsequent rounds, but can be revived. Knock Out: Takes the character out of combat. If, for any reason, a character has two groups of cards dealt to her in a given round, one "character" object must be created per hand. NOTE: what this application calls "characters" are actually individual hands of cards. Changing this will not prevent a character from drawing a JokerĬan Give Cards: This property designates a characterĬhoose Card: Use this when a hindrance would force a character to choose the lowest card dealt to her in combat. Upper Bound: Use this property when a hindrance modifies the highest card a character can draw. Lower Bound: Use this property when an edge modifies the lowest card a character can draw. This is represented by placing Jokers at the head of initiative order Using the App Adding CharactersĬlick the Add Character button in the sidebar to bring up the Add Character dialog window.Ĭard Count: Number of cards dealt to character per hand. Jokers are wild and allow the recipient to insert themselves in any turn-order slot. Savage Worlds™ combat order is determined by a draw of the cards from a regular playing card deck.
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